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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html+ g3 S: H+ _( F2 c6 b, Q6 Z
使用方法: p1 y' X' z" w6 D f
1、解压缩7 x, e) `2 D2 ? u9 `& @) I6 H
2、复制升级破解补丁到游戏目录覆盖
8 l! w) n7 |( f" j4 w8 G3、运行游戏: p5 ^( z9 S8 ~4 ?7 G& e
3 E+ @/ g! O5 T3 SBy RELOADED
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NEW FEATURES
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5 c9 i' I: P# \) q: [ h5 S+ Y/ ~Skyrim launcher support for Steam Workshop
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BUG FIXES( o4 C6 S) k' _. J
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' Q) ^2 E% M$ mGeneral optimizations for memory and performance & G7 Y C0 f C1 V" O
Improved compiler optimization settings (PC)
8 }$ E: y# z% z2 ]- N' e9 [Memory optimizations related to scripting
- E! y/ T- M- c6 RFixed crashes related to pathing and AI 2 O( d% Y: G. \7 R j; m
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
& k8 { _: _: E; V5 N, o( jFixed rare crash with loading saved games
# l% x p" o" ^/ v8 l9 z: UFixed issue with accented characters not displaying properly at the end of a line
. Q* @6 Y" |8 R" {. C- y7 fMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
3 O/ A* x0 s. X$ s# hFixed issue where dragon priest masks would not render correctly
: q/ ?" S0 o7 q; E3 m! _3 `Fixed issue where quests would incorrectly progress after reloading a save : Y' I6 _7 U7 q; o; ?4 F
Fixed issues with placing and removing books from bookshelves in the player’s home - U+ k3 x" n( E9 T
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
4 L3 \1 O5 h# K, vFixed issue where the player house in Windhelm would not clean up properly
3 _6 }7 r* l: i- Y: tFixed crash related to giant attacks and absorb spells
) n5 a+ b) u0 ^5 h# QFixed issue with ash piles not cleaning up properly
# @6 T4 ?% Y8 _Fixed occasional issue where overwriting an existing save would fail & u. H+ d1 A4 m/ g4 T5 I" C q ?
Fixed memory crash with container menu
m0 _ W; H/ R2 pFixed infinite loop with bookshelves
' [2 |/ {, b p( ^, J" F9 b9 {Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
; ~" F! N- _& H( n* }8 R- `: AFixed issue where transforming back to human from werewolf would occasionally fail ( ?- n! n' A$ x6 c$ h5 P% l; _
Bows and daggers will display properly when placed on weapon racks 8 ?2 v( v" n7 C) j1 Z. ^! {2 O" S
7 \9 U: u: p( I( n' O$ LQUEST FIXES
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The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
( W7 N, x* L( k" C8 CIn “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
* A7 |% n. V# y8 AFixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
; f3 @7 Y$ K4 I) v$ h' [+ qFixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
4 Y0 [* k8 c X3 M( e& rFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. / y w/ O: ^+ U- b" \* g
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times & T( f l# G' w* ?9 H3 f, n
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it 0 n9 d) m, ~5 e* e
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 3 o5 M) `9 Q; h
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it 4 J# S; l8 W) P
“The White Phial” will now start properly if player already has a briar heart in their inventory # ~. _ `) z: i( l1 ~/ X3 _# }
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” 6 Z0 T0 o. R- C3 |- B1 H S
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
. A2 k" t# d. p% W! c2 Y; \, UIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
( ~! l ^4 r% `/ AIn “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
& o+ V$ f9 R. a8 r9 ^$ L% z4 B6 e“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
- ?- H/ r# x2 d. Q- pFixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor & q& ?. B' ?1 l O- n: w
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
+ Q, s9 u" J1 m: J* H* w$ n7 y, N- i) }Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
: R& ^# _ n6 |In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis 1 C. k/ N8 I" I! T0 G; V
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack 0 m7 y* i/ c% @& H( ?3 T( E! `
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
" d' i5 E5 D6 b) [: \“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. 5 N }: ^ z Y) }* ], l
Fixed rare issue where “Dampened Spirits” would not start properly ) g: H) z2 A' p* ] h d
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first 7 ?$ |$ [6 u/ f0 N ~3 A8 B
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
1 Q2 q9 ?% \2 Z; M) g% R& wFixed numerous issues with “Blood on the Ice” not triggering properly % ?1 C( w, k% i0 _
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm 6 j) C9 F% C+ c8 l# D& O t$ a
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress 3 p* Y9 D. q- J/ y
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly 1 ?. T$ ]* o5 X/ q+ u P; R
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. # ^7 {# J7 X( L U3 g; J- ]
下载地址
; L: K, d( M6 Xhttp://115.com/file/e7wcuf01
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已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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