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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html$ i" V( T t3 X# I
使用方法:+ T3 d! Y) U- ~! B" [
1、解压缩
6 Z5 @) ^! I1 ^7 G$ b7 V q$ T2、复制升级破解补丁到游戏目录覆盖. k6 [' e( p+ A" x7 M2 t" ~
3、运行游戏- V' d Z2 G+ V7 U
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By RELOADED
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NEW FEATURES* A8 L: D( V6 Y- q
, ~ q4 v! s+ S1 s- H$ W8 CSkyrim launcher support for Steam Workshop
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6 P( a. F8 \& @2 XBUG FIXES
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; `3 w# t, K3 EGeneral optimizations for memory and performance 8 R/ W: m- i3 A1 q, Z
Improved compiler optimization settings (PC)
3 q5 H$ t" R3 S+ w: X4 }Memory optimizations related to scripting 4 T6 a3 D, I0 |( m4 K: i% H
Fixed crashes related to pathing and AI ' v2 x4 E3 ?) L% \8 \
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” 3 N, ?2 h2 u0 `) V7 z
Fixed rare crash with loading saved games
$ p' ~: n- t* o; w$ s! b6 iFixed issue with accented characters not displaying properly at the end of a line
8 y" \4 C7 y7 p+ G0 O2 tMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian + F: [& L7 [7 j) {, H% c$ {
Fixed issue where dragon priest masks would not render correctly % F" b; q: ~6 v% r6 w6 b
Fixed issue where quests would incorrectly progress after reloading a save 4 |: Z- O! m8 {* f* L, F7 E
Fixed issues with placing and removing books from bookshelves in the player’s home
- L( K. N4 I) H3 b2 I3 X% UFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
% j; Y5 A3 @, M- H6 q& `9 HFixed issue where the player house in Windhelm would not clean up properly 5 z' a7 M2 Z, g+ P9 h8 H
Fixed crash related to giant attacks and absorb spells
& C) q0 A5 \8 R- S) bFixed issue with ash piles not cleaning up properly
( ~+ q6 n, D8 a' aFixed occasional issue where overwriting an existing save would fail 1 }) W+ O& W! Z' f2 |4 F0 H7 w
Fixed memory crash with container menu
* y+ q" \ ~" n, CFixed infinite loop with bookshelves . W* Z+ Q# O- x8 ^
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions & Z& a. l0 ^ ~
Fixed issue where transforming back to human from werewolf would occasionally fail
+ D# c0 n- {3 e: c$ [Bows and daggers will display properly when placed on weapon racks + E6 I5 x# d8 |$ ]. u& G
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QUEST FIXES
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. j! {! s# t- `- L( H0 ]. QThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
" M% x) A& g* V" HIn “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble ! Z- J6 R9 P! w; ~# ~1 Y
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
) S2 m- }5 I, eFixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
3 N& r# \& e3 j* k/ f* l" w lFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. 9 N. Z0 h* q7 w- O- Y; P- N
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times ' \1 i$ Q8 \* z8 n, R: [% K: k$ j
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it 4 y: t ~$ A8 I: S, G+ W0 E5 o
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 2 G0 H( q% R4 B# R/ T/ M
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
% n- d+ I7 [/ }“The White Phial” will now start properly if player already has a briar heart in their inventory
' a9 A: O1 B4 @. y! wPlayer can no longer get stuck in Misty Grove after completing “A Night to Remember”
( J7 D* I0 ~3 V' k3 IFixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
! t6 y& X/ Z: ^3 z& W9 k( Z4 cIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest ; L/ Y) F/ @1 g$ j( V
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
$ d6 c# t6 x& Q“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
* Z2 y4 j2 n. G) c+ MFixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor $ E' S* j6 e) r+ t/ T3 s; O
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
5 i4 F* k c) J' } c" z( gFinding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
, H+ }5 z$ [- }+ K; W4 ~1 @In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
0 G- [7 a3 Q+ F4 a' J+ \! TFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack # w, s' K2 X! y9 O* g! |4 n: p" g+ e
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
+ g) H7 N; I) b/ P) `1 z% C“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. " z5 f( H7 [7 Y! x- `
Fixed rare issue where “Dampened Spirits” would not start properly " u2 d& |9 r0 J+ t
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first ! {9 t7 X! K4 Q1 y9 F' M: }$ [7 n
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
0 \ V& f+ y7 K% |# d. c7 `1 S8 yFixed numerous issues with “Blood on the Ice” not triggering properly : Z; v9 I4 z0 A- ?2 I( c s+ X
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm & L! \/ S* m! E% g3 l4 M, [8 }% X
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
2 M# P1 {+ r$ F7 d! `+ ]5 |" l! QFixed rare issue in “To Kill an Empire” where an NPC would fail to die properly ! k5 Q4 u5 v5 _/ e! _' f
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. % E1 G. n2 o. [% Q% @/ Y
下载地址8 @( e- R) Q( h9 a+ U. {+ K
http://115.com/file/e7wcuf01
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1 M& q' ]5 N/ S6 D, ~7 I# ^已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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