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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html$ `* q0 K+ |7 M# C. I1 e
使用方法:
* V+ |6 D) K: V. p5 g1、解压缩
/ q* E* X' z5 u9 J2 E# n% @* I2、复制升级破解补丁到游戏目录覆盖
$ e0 {$ f8 x& j6 Z# s4 _- ?3、运行游戏- P* S' {6 K( r O. Q7 p$ ~
$ m; |3 a L- w$ A. N$ g% E8 @$ jBy RELOADED
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NEW FEATURES, I. d/ C, W5 A8 }+ h9 Q5 m/ m% ~
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Skyrim launcher support for Steam Workshop " {+ `3 V G: `$ c; G$ W% r
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BUG FIXES8 J% s3 j7 s- ~) K4 |$ e' z
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4 @1 S& E N5 L# {& aGeneral optimizations for memory and performance
& S" e; T. L {8 Q" d$ PImproved compiler optimization settings (PC) . U) a: E" @- y2 F2 ?1 l9 L! [7 X8 N# E
Memory optimizations related to scripting w$ E- B* i, C/ c
Fixed crashes related to pathing and AI
+ T3 E# z9 p4 Z( HFixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
. W& m! C1 w% c( G) p8 ]Fixed rare crash with loading saved games 5 e% a2 @) h! W$ P+ _( r3 E
Fixed issue with accented characters not displaying properly at the end of a line 2 s* _3 M# `' u) n8 p
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
- g# O3 {4 j- I* b6 ^4 \Fixed issue where dragon priest masks would not render correctly 0 P) O5 j; S2 s
Fixed issue where quests would incorrectly progress after reloading a save % u8 s) l0 r' Q7 f+ h2 K" p9 U
Fixed issues with placing and removing books from bookshelves in the player’s home 7 m) A$ A+ I! {" |" \
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
0 U: m- ~* ~6 q# v/ M; yFixed issue where the player house in Windhelm would not clean up properly
. L7 y5 f) ~3 s, y4 VFixed crash related to giant attacks and absorb spells
3 n3 L& b, T5 ^" |Fixed issue with ash piles not cleaning up properly
! D) @6 E3 i& i. O/ v u/ GFixed occasional issue where overwriting an existing save would fail + t+ M' R6 Z* n+ K
Fixed memory crash with container menu
( k4 ~- y3 @3 ~# P- `9 NFixed infinite loop with bookshelves 7 E2 ^, R6 L& c. `0 C; T4 [# J
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions ( [; V x* x/ J. b
Fixed issue where transforming back to human from werewolf would occasionally fail
9 X7 T7 L1 Z. t5 e3 h) j# Y2 t! m1 qBows and daggers will display properly when placed on weapon racks $ j% c5 R- }! T$ O+ y1 k
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QUEST FIXES, t0 S/ J- E# R! y! _8 G
6 L3 i- F6 W- k& g6 D, rThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” / F" t1 f/ m7 A4 w) h
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
% r- q# B# e) b$ m5 WFixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
& {# T: l0 D6 U8 gFixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. 3 ]5 |' `5 [5 Y X6 v) _/ S
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. ; j. v% n2 R( S2 a/ Y
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times & w( A! o; U. }: b d8 S9 g
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
5 i) j1 I' U3 }5 {+ R- vFixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 3 O( m+ y7 Z6 z$ w1 K4 u. j3 t
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it 9 C5 W W- s, H
“The White Phial” will now start properly if player already has a briar heart in their inventory
, Y1 F- d" _ u( Z3 J) r( PPlayer can no longer get stuck in Misty Grove after completing “A Night to Remember” 4 n$ X& F8 \5 g" e& n4 K& ^5 f
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
9 N* f6 m8 |6 QIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest / L/ t2 }6 e @ w i# ~2 I6 C6 t' P
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
) L; N1 {/ R+ L8 {$ }9 L“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
- Y. a( l+ @0 a3 @/ i9 d# xFixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor , D" G2 ]" W- n+ \
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory ; }+ n$ \1 n' p _- t7 R
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating & s& O6 [( q1 q- i3 G. g4 |. `
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis 1 [: l* K5 W( l( Z3 y
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
H. @7 M9 `' u7 s, ^) @; wFixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
5 O, Q9 q R2 G/ M3 h“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
: U7 r/ q' ]6 J7 @2 aFixed rare issue where “Dampened Spirits” would not start properly
2 H+ s: N3 _4 g/ ?9 lFixed issue where player would be unable to become Thane of Riften if they purchased a home first . `4 R- u7 \" \3 w
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
c6 g* ^" C+ h0 ? n+ fFixed numerous issues with “Blood on the Ice” not triggering properly
0 ]9 S3 Q0 g0 S- I- K3 `& Q; xIn “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm 9 O& ~7 q9 q& w& H8 U* t
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
, u) N) g5 E" J; F0 QFixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
. m. k8 a4 S6 Y8 D) j3 PClearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
. C+ v' Z, N O下载地址. }( I7 X& `/ f/ ~( v
http://115.com/file/e7wcuf015 n& ?6 t4 O- s' t- }; a/ s4 b
5 p6 z9 [/ h% R- I- W; k {6 B+ @已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看 6 a9 V0 }* F c0 @/ G4 l: S
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