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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html
1 l w [: x* E) p$ T使用方法:
# s: z$ q! n# p$ `% H1、解压缩
2 K6 Y7 ]$ s7 u0 G A7 ~2、复制升级破解补丁到游戏目录覆盖. U6 _' j, O; z. o# ~3 `
3、运行游戏8 O+ `2 y+ k/ Y& p1 n* B2 \
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By RELOADED
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' k" I8 v2 d3 p) P- zNEW FEATURES
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+ Z( G1 b7 v6 j: R- `Skyrim launcher support for Steam Workshop
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! h8 T! `2 [* G1 m- r4 QBUG FIXES& E; _$ W( e/ s, H0 i1 @3 g
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General optimizations for memory and performance
, ?. o5 Q P2 }4 CImproved compiler optimization settings (PC)
! i1 [" B# T/ o* a* MMemory optimizations related to scripting
; l3 x' X! U; c* k6 r3 P* W( fFixed crashes related to pathing and AI
O; v7 f. Q6 V' }+ fFixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
l/ p; Q+ t% E1 G" S5 GFixed rare crash with loading saved games
3 T) E" A( F# D5 L2 o$ j; [' | PFixed issue with accented characters not displaying properly at the end of a line
5 d4 I: y* D! e* y; XMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian 8 p- A0 I% u) s& `6 s; O
Fixed issue where dragon priest masks would not render correctly ' Q8 Y! x: Q6 g
Fixed issue where quests would incorrectly progress after reloading a save 8 ]& f; `$ G) O; i7 a# R/ \2 W
Fixed issues with placing and removing books from bookshelves in the player’s home 2 `) J1 s5 J2 X
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing. $ u3 S" U7 ]% Y! m: Q" Z# r, ?
Fixed issue where the player house in Windhelm would not clean up properly 1 c" t6 q- |2 S) |: Q# f6 b
Fixed crash related to giant attacks and absorb spells
: w2 |7 T B; ~7 g0 ~& v5 qFixed issue with ash piles not cleaning up properly : Q: r7 Y" C7 v' P/ d
Fixed occasional issue where overwriting an existing save would fail
* A6 y1 g0 C3 {; v6 W# E. O dFixed memory crash with container menu
# R" H& A: H, k; W% ~. n0 bFixed infinite loop with bookshelves , `4 Y( Y" p2 ]) C7 _' ]# ?
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions ) e, {7 i# q( R
Fixed issue where transforming back to human from werewolf would occasionally fail
. S% r( g! f" ?0 _3 CBows and daggers will display properly when placed on weapon racks
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6 G5 K7 Z( y5 Z- U( vQUEST FIXES4 |$ k+ P5 f( @ E! F6 A# @
2 `- u8 w# X! o% s1 IThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
- T/ z6 C1 `( O+ g, Q) w) P- @! HIn “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble 7 h! @! H1 B6 E B2 h/ s
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
. W; }/ D- C j% [Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. ) I6 q& d6 k+ `. r
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
$ a2 n+ r1 K4 j8 C) M! T0 w eIn “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times 3 ~( K m; Y, W, {
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
# q, }! y( C1 P+ P7 k' MFixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 8 M0 G" p; x# T/ F, U3 i- `0 @
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it L6 n( l! o& A8 }/ a5 X7 \ y
“The White Phial” will now start properly if player already has a briar heart in their inventory - v2 r$ J. ?& T5 K" E- u. |
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” " \/ H+ E8 Y. v
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing # C7 O" F$ R+ Q' j* U3 q7 D X
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
# t5 p1 |/ r- r" ~In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly 0 D9 t& L5 b: |/ }6 _9 p/ W
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
8 C$ i2 O0 e7 b6 U" _Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor P2 f+ R% q0 ]( ^) u
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory 6 P2 j4 |/ @) t+ i+ F
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating ^ G) e1 a: x* d) c- @1 }
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
" o' z) L+ I QFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack $ V6 i3 {8 f7 T& {" T5 p
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it 4 r& r" U! a/ R0 X. ^
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
0 Y# j, n P6 b4 f. J& mFixed rare issue where “Dampened Spirits” would not start properly
( G9 [. z) u& O6 {6 v7 nFixed issue where player would be unable to become Thane of Riften if they purchased a home first 0 [, P- I! C3 K3 S; `
Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine” $ t) g5 d* S; j- m3 y8 H# P; [
Fixed numerous issues with “Blood on the Ice” not triggering properly
0 n. N) a: | B5 [6 T8 lIn “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm $ q# h7 j5 A; g) k' n) N- x
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
# ^+ }0 c0 k. Q6 RFixed rare issue in “To Kill an Empire” where an NPC would fail to die properly C- m$ ^! J' n& D; E+ f( d, E
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. $ B+ R7 l2 Z- Q) X; u) ?
下载地址
3 s& e. r& T9 N) q4 A- |http://115.com/file/e7wcuf01
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) N- Z/ [/ q: p9 v/ w已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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