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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html
7 w0 q8 h) a! G k( U! [5 e0 g使用方法:( T* U' _* z g* _6 N* N
1、解压缩3 {$ h$ R" m- R4 h: L, |7 Z
2、复制升级破解补丁到游戏目录覆盖
9 w" a/ t4 M& A6 v/ P( q. p3、运行游戏9 [- x$ ]/ q; \& A
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By RELOADED! y( N8 K% x7 L, M3 u v) n
X" G2 w2 |5 [1 @NEW FEATURES4 ]8 H9 V0 g& z) \0 j
2 E7 q. D; M+ _/ V2 CSkyrim launcher support for Steam Workshop , D# {( S6 f2 b
2 |; j# p- G& ~% lBUG FIXES
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General optimizations for memory and performance
; `9 u3 F4 X" a) \# ~6 [3 aImproved compiler optimization settings (PC) 9 s) X6 F. k' D' X& T
Memory optimizations related to scripting - }; g8 T. j; U0 R7 P. j% i
Fixed crashes related to pathing and AI
2 S# Q1 d A9 f2 x# v3 F& lFixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend” 8 I0 ~9 K" a2 u. e Q2 K" B& s& V
Fixed rare crash with loading saved games 1 g8 R2 |" T+ O5 X$ d# a
Fixed issue with accented characters not displaying properly at the end of a line
7 e! D5 c! E8 @" ]! |+ D# Y7 QMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
+ ~, B* Y! p1 o/ m7 bFixed issue where dragon priest masks would not render correctly
: h6 }, b1 a& O$ f, Z XFixed issue where quests would incorrectly progress after reloading a save
/ Q+ [$ I5 V, lFixed issues with placing and removing books from bookshelves in the player’s home
& e8 W1 `/ d; Y( AFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing. 1 N2 Y& n/ A7 s6 y& x. m- r; i- |
Fixed issue where the player house in Windhelm would not clean up properly 2 H% e+ p1 S& R+ t! W/ T- T
Fixed crash related to giant attacks and absorb spells
1 J, j, O( ~4 W. A( c2 ~Fixed issue with ash piles not cleaning up properly
6 T9 m; l% `. i' NFixed occasional issue where overwriting an existing save would fail 0 X0 s3 m" S1 ]6 c/ O
Fixed memory crash with container menu 3 E/ @$ x+ e* M- U; x& l
Fixed infinite loop with bookshelves V: _1 y6 p& \! ?8 M' D- q
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
7 s" F/ K% X) k0 Z4 M" a0 AFixed issue where transforming back to human from werewolf would occasionally fail " u) C1 Z* e) K( c4 N
Bows and daggers will display properly when placed on weapon racks
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* z; Q& P0 U' L7 U8 YQUEST FIXES
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) \+ Q @5 o' T, u0 `1 I+ b4 Q+ [The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” # T0 i! \* a- B [) y9 A' c
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
' ^0 Q4 ~7 B& b( D1 DFixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
X& l# A. K' Y. N2 K4 B( RFixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. , M7 e" l. {' S8 p$ ]
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. : n) S- E# F9 H/ [! F; I. [. I1 K
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
3 G3 }: \5 m I4 r, VIn “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
& G2 g* F; _2 J; ZFixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 2 A" n0 y& e; {
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
' r0 w9 w! S6 s/ P; S: k4 f6 _“The White Phial” will now start properly if player already has a briar heart in their inventory , P+ e& n# z, ^4 ?
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” 2 y4 r* ?# q: W+ ~- x, @9 A
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
; I, s* U/ u7 [* Z: w+ VIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest 4 i( o- w& R% R+ h3 s- f- T
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
# K! S+ e* `/ d7 Y8 H“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest 9 \- I! y- ^/ `6 F, e+ i
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
/ s* P: ?( y9 _/ k“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
6 x& u! @+ V' R- Q6 r( MFinding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating 2 H# m, W6 y* h+ @" T' W! s4 e& j
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis & k) L$ g! X1 p7 o, k. l( z
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack - S- Q& W! D* w& a) o4 \ W
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
! a& l0 c1 H9 r: G“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
$ K# u5 U1 s$ lFixed rare issue where “Dampened Spirits” would not start properly
# \4 X( ]- s9 F+ \7 KFixed issue where player would be unable to become Thane of Riften if they purchased a home first
- l" l' P3 Y( ?1 NFixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
7 }- V" R. V0 D7 CFixed numerous issues with “Blood on the Ice” not triggering properly + x7 X5 j$ O: ]; R0 X R; i
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm . Y" D. M( f- ]# i
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress * @, Z9 X. F- E* I; h7 o
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
5 N: l" y" m' G6 {Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. 9 ^6 ]3 D4 |1 M
下载地址% C- l+ G# J, W4 [) E$ q
http://115.com/file/e7wcuf01
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已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看 + C) i C8 h) v \) O0 d/ }
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