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本帖最后由 alex30001 于 2011-11-23 15:22 编辑 : E" p; f0 f2 F: t# b
( @: i( _ g/ U, H8 N8 V[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!- @# x9 C. h l( W. E) ]& _
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)
& T1 ?: w3 W! x; I% X6 @! ?8 bby figment » Tue Nov 22, 2011 8:42 am) S! K& h" t1 ~7 F
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Here is a build of latest source with version set to 2.7:
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0 b. w/ w0 I' a6 V( pChange List:
/ A" }* T8 \- ]% s% N+ j! B: eCompiled with Max 2011, Max 2012 (both Win32 and x64)3 U# Y; C0 l; x. D0 y3 \
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.* @1 N( ? j8 f! b* a7 r2 Z
Added minimal support for Skyrim
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I've only tested so far as to load a couple of models and they show with textures1 {* @: M% [& Y7 Z- Z6 i1 u
Tested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.
) @; Y% Q5 n% D& r7 O& xFeel free to add to the official download repository if you like2 H5 t8 ?& @. m; ^. a3 Y
I'm not interested in being an official or unofficial contributor, sorry
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$ @7 w$ W4 C$ [/ pniftools-max-plugins-2.7.0.36267d4.exe; |1 s8 y/ l M. \" ?
niftools-max-plugins-2.7.0.36267d4.7z* c# t+ ]2 f O" v; C6 R
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Source code, if you want to risk pushing back in to the repository2 q7 ?! ]- m4 H
git://github.com/figment/max_nif_plugin.git
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5 L& L* F; S; q" V1 \3 Zgit://github.com/figment/nifdocsys.git! f: i: a$ r4 R# p
git://github.com/figment/nifxml.git9 I8 A |6 s5 k# z5 S! H' V
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Screenshots if forum supports image linking:
- m2 K) [' j$ {% W' w9 C3dsmax2011-2012的田鸡天际nif插件.作者figment.0 H: ]! b, ^. t, {7 ~" A# ]( T- f+ m# Q
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使用3dsmax的同学拿去开工吧!
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5 q% b$ q X4 M9 d1 w9 z下载方式: 翻墙.
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Blender没消息.
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q7 c- g; g0 E' m: P8 h倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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http://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181/ U5 ^) \6 p T* c, x U7 t7 q( N
0 a, B7 V, I3 w G有兴趣的自己去niftools的论坛找吧,以后可能懒得转了.
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! S1 ?/ H+ `: f6 fhttp://niftools.sourceforge.net/forum/index.php |
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