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本帖最后由 alex30001 于 2011-11-23 15:22 编辑 ! e8 Z3 b: k5 i9 p
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[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!
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+ U& _+ Y: \+ J- o0 Thttp://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178&start=0
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)( T8 `- J0 M+ J
by figment » Tue Nov 22, 2011 8:42 am
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Here is a build of latest source with version set to 2.7:4 D( K, V1 ]: I( z: w i
, |1 }8 c n! n8 t3 }Change List:: O/ a- K4 J+ m6 w& S: r
Compiled with Max 2011, Max 2012 (both Win32 and x64)8 U0 F$ q4 [. T0 }7 N0 s( ?
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.
+ V0 M9 `1 \. TAdded minimal support for Skyrim
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Notes:. Z, z m) L' w' _
I've only tested so far as to load a couple of models and they show with textures
" j% f9 B3 I7 P4 f; y: q9 hTested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.& s" U( M* M- g- D
Feel free to add to the official download repository if you like
4 Y: Z( R: b$ y& xI'm not interested in being an official or unofficial contributor, sorry
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niftools-max-plugins-2.7.0.36267d4.exe9 z3 n& N" q& _* v6 x2 T2 U
niftools-max-plugins-2.7.0.36267d4.7z
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Source code, if you want to risk pushing back in to the repository8 K% @/ q( o4 d* c& I& p. {
git://github.com/figment/max_nif_plugin.git
# S( y% N8 ?. f/ ?- k& a1 D3 U1 u agit://github.com/figment/niflib.git
, K( K3 N& d9 S/ N ^git://github.com/figment/nifdocsys.git5 L$ Q; v* p2 v* S% @
git://github.com/figment/nifxml.git' y5 f5 h# k E" B7 L1 b
$ U/ ]6 @$ o; a7 G9 _) B' _Screenshots if forum supports image linking: & a6 k- v" C2 @8 `7 N4 s
3dsmax2011-2012的田鸡天际nif插件.作者figment.
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7 n# q3 |9 H4 f) J使用3dsmax的同学拿去开工吧!0 ]& O3 `1 q5 F, M$ s% g6 k
: |6 L) H4 {2 o- t下载方式: 翻墙.
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Blender没消息.: x! ]) d& g9 K
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倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际, K4 q& L9 Y; B* B7 e7 ]
$ K& B+ r- z- K( ^8 f" j+ X8 Y+ t8 Phttp://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181
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有兴趣的自己去niftools的论坛找吧,以后可能懒得转了., N W6 x+ M6 }* l. w
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