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本帖最后由 alex30001 于 2011-11-23 15:22 编辑
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[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!& s, {, {' Y$ {7 m& Q4 E: B: z/ d# F
, P2 g- o* X( T- F3 } m, _! Q5 Ghttp://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178&start=0
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)
; t+ X+ F; i6 T7 a. g4 @by figment » Tue Nov 22, 2011 8:42 am
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" v* k: i* Q) X% d7 dHere is a build of latest source with version set to 2.7: t& |( t) n# ^2 h& r8 @
8 z$ S& t6 u. w. S* O! ^2 BChange List:
: P- V' \. `! U" SCompiled with Max 2011, Max 2012 (both Win32 and x64)4 C7 _" F( A$ N# m2 z" s7 v
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.. @* ^7 }2 ]# e
Added minimal support for Skyrim
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I've only tested so far as to load a couple of models and they show with textures
& l8 q, D k: `! f# [3 R% T% R$ Y+ pTested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.
. N+ O5 W0 D, y% n3 CFeel free to add to the official download repository if you like
w2 l5 L+ q2 G% A F3 XI'm not interested in being an official or unofficial contributor, sorry% [" y9 z$ g( o" N8 ^# }
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niftools-max-plugins-2.7.0.36267d4.exe
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. {- \ g/ P' A" p% e2 zSource code, if you want to risk pushing back in to the repository+ f8 e4 R- }" n
git://github.com/figment/max_nif_plugin.git
z; N$ t6 t( ^+ Dgit://github.com/figment/niflib.git
; k |* C2 ]/ d5 X% ?git://github.com/figment/nifdocsys.git
$ I+ H8 b0 o% [git://github.com/figment/nifxml.git
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Screenshots if forum supports image linking: % _5 p4 r; a- R" z6 N& g" E% u& x+ w
3dsmax2011-2012的田鸡天际nif插件.作者figment.# L6 _ U" |! w7 c: r# S1 z' e
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使用3dsmax的同学拿去开工吧!' l. z: }! ~" \9 \
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下载方式: 翻墙.5 M, n1 @1 J6 s0 M8 V% e: N! i% x
5 l7 Z8 o! J/ i& w+ z7 zBlender没消息.
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倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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E) b/ o. A" e: N" chttp://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181
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有兴趣的自己去niftools的论坛找吧,以后可能懒得转了.
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