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本帖最后由 alex30001 于 2011-11-23 15:22 编辑
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[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了! |& f# e2 @+ Q
& K4 w% H8 @* R( C; V- Ghttp://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178&start=0
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! n* O0 y6 a1 d. O- LNiftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim); d* I$ |6 [+ y/ J3 i2 O" S
by figment » Tue Nov 22, 2011 8:42 am
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Here is a build of latest source with version set to 2.7:; _2 w& l& E3 h3 d N! D3 c& Y
4 M( B# O @, h- g$ TChange List:
0 l b- P3 v% |9 Q: kCompiled with Max 2011, Max 2012 (both Win32 and x64)2 Q4 l2 n5 r- B, v K
Changes to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.! h8 r* n: i6 K/ P
Added minimal support for Skyrim+ R2 [ x$ y: H0 l; b% ~
5 \9 l2 l. n+ q' JNotes:
I& T4 f# N- j0 N4 E1 s1 ZI've only tested so far as to load a couple of models and they show with textures8 |3 d6 v% C+ _
Tested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.
" f- R# W% k5 e# R* R9 N8 @Feel free to add to the official download repository if you like; o$ V# F9 G, D- C
I'm not interested in being an official or unofficial contributor, sorry" l6 B: y( ~! p$ X8 h
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niftools-max-plugins-2.7.0.36267d4.exe
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Source code, if you want to risk pushing back in to the repository; T1 j4 G. S1 ]. \3 y) ]6 j
git://github.com/figment/max_nif_plugin.git$ S6 u+ \; }% \% a' y! r( }, Z+ t
git://github.com/figment/niflib.git
3 z, o$ x9 e+ Y* {- _git://github.com/figment/nifdocsys.git; O5 Y5 i) O1 u+ a
git://github.com/figment/nifxml.git
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Screenshots if forum supports image linking:
% L: `# o8 j0 x" @9 G' f" g3dsmax2011-2012的田鸡天际nif插件.作者figment.; p# q c' M' @
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使用3dsmax的同学拿去开工吧!
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2 K, h" r) h; Q( \6 P% z8 Y! D. g下载方式: 翻墙.
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Blender没消息.
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倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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& e; Z2 h& o/ ^# c+ Mhttp://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181( v, N- ]8 P/ C: p
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有兴趣的自己去niftools的论坛找吧,以后可能懒得转了., {7 H. |( Q/ ?$ W# v" P
3 f, G' E# D, W) E* |http://niftools.sourceforge.net/forum/index.php |
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