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本帖最后由 alex30001 于 2011-11-23 15:22 编辑
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: z* [4 L1 A0 F) C$ }/ w: M1 Y[工具更新,Ju乳将至?]Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim) 支持修改天际的模型了!! t: h0 [* ]; u. l" V4 G
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http://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178&start=0( c) S& `' I( A, P! ^: G5 b) N: K4 E
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Niftools 3dsmax Plugin 2.7 (With 2011, 2012, Skyrim)
* l/ f" ?' }' eby figment » Tue Nov 22, 2011 8:42 am
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Here is a build of latest source with version set to 2.7:. R0 x7 c/ r; h$ e' @
[" V/ X- B- z- X- P0 y3 E) @Change List:
7 ?1 j) B6 T& |- h XCompiled with Max 2011, Max 2012 (both Win32 and x64)
- R9 _1 E3 E, p/ a+ G3 w+ IChanges to niflib/docsys scripts to handle BSShaderProperty and handle 20.2.0.7 quirks.% t9 X: p5 a+ H) Q) }
Added minimal support for Skyrim) U' \# {, P0 ^% B. e3 [
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Notes:5 c! m9 _' B, O+ o8 T
I've only tested so far as to load a couple of models and they show with textures
1 w# w7 r7 { a" \, QTested primarily with Max 2010 x64 and Max 2012 x64. Other builds are untested.
2 L+ C6 K O# H2 u" L3 @Feel free to add to the official download repository if you like
! K) Z6 ?7 u$ k' m: A; TI'm not interested in being an official or unofficial contributor, sorry
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niftools-max-plugins-2.7.0.36267d4.exe
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Source code, if you want to risk pushing back in to the repository# U' S! ]- Y( t; `6 Z% o# W
git://github.com/figment/max_nif_plugin.git
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git://github.com/figment/nifdocsys.git0 Z# i2 A9 _, ?0 U
git://github.com/figment/nifxml.git
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Screenshots if forum supports image linking: - ~/ S& l) k# w1 D
3dsmax2011-2012的田鸡天际nif插件.作者figment.; U/ ^: e& p! D( i w' o
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使用3dsmax的同学拿去开工吧!
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下载方式: 翻墙.
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Blender没消息.
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$ G$ e% }8 C+ h: [8 T倒是另一款商业软件Maya也出了2012nif插件的测试版,但没说明是否支持天际
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3 }% w1 U) b0 V- U, _http://niftools.sourceforge.net/forum/viewtopic.php?f=12&t=3181
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3 Z$ s& A! @) u5 C6 m6 c; Y: U有兴趣的自己去niftools的论坛找吧,以后可能懒得转了.3 F- @! a1 n) o7 f; D! c
# r* D0 T* g; ehttp://niftools.sourceforge.net/forum/index.php |
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