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源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html2 }/ Z3 W( j* `, l' j- P+ `: h
使用方法:
; K% z3 o( h# k: P9 X$ k1、解压缩) J. t$ c" N7 I$ c
2、复制升级破解补丁到游戏目录覆盖8 {% e* m& K) L; [7 @
3、运行游戏
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+ ^# v; G/ C5 Q6 m8 s% l9 FBy RELOADED' M1 B) x5 }" }/ E/ q
& O' T1 c" r/ TNEW FEATURES8 Q/ [- f3 n: y7 @& }
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Skyrim launcher support for Steam Workshop % _$ L9 A) z+ m$ h
4 U* U$ ]2 F5 y, N2 c) k) q0 YBUG FIXES
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( l, G9 p0 |1 d1 r& N$ lGeneral optimizations for memory and performance
! K( e# N4 ~1 `; T( {, j9 @" fImproved compiler optimization settings (PC) 7 _9 S" t+ Q/ B8 \3 E
Memory optimizations related to scripting / I5 { h- b9 y5 j
Fixed crashes related to pathing and AI
% ?+ v5 i: V$ TFixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
4 f4 G5 Y9 ^1 [. }0 P4 RFixed rare crash with loading saved games ; _6 e, X( P2 ]3 g0 V0 U' V+ U
Fixed issue with accented characters not displaying properly at the end of a line
$ f" `& b3 l- ?% b g! i1 N8 SMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian ) b' w, G6 n0 J& q3 r
Fixed issue where dragon priest masks would not render correctly + s* u# b0 `+ {1 f
Fixed issue where quests would incorrectly progress after reloading a save $ o# T/ Q# y& m! s: {
Fixed issues with placing and removing books from bookshelves in the player’s home
n. X4 s Z! Q$ a' ~! TFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
! C" e8 I8 f. J- O4 ~0 R$ p- WFixed issue where the player house in Windhelm would not clean up properly $ I# q' c5 H: `. m% ~) _6 J
Fixed crash related to giant attacks and absorb spells
4 S0 |$ A( Z, s0 k- n) _Fixed issue with ash piles not cleaning up properly 8 v z1 s. Q4 B/ O
Fixed occasional issue where overwriting an existing save would fail 7 n4 B3 s. R$ g5 w0 p: {( f0 J
Fixed memory crash with container menu - g! `8 }, z# Z7 U, I9 f. Q
Fixed infinite loop with bookshelves % M M: y* M3 n, B* h1 f2 u" [! j
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
8 [- S8 m- d/ ^; J1 S' sFixed issue where transforming back to human from werewolf would occasionally fail
5 p" L Y+ w2 R. E# qBows and daggers will display properly when placed on weapon racks # s! r' a% G0 x' K9 X/ H+ }
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QUEST FIXES4 K, \& P5 j# d
6 Z/ n, v7 {1 J& cThe Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” / z$ `' {& V! |
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble 7 H0 ~/ P U- I4 ?9 {- J: S- ?
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest ' l; c$ S9 `$ o$ n
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
' c5 a0 i d* Y# Q) V" NFixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. 3 l- G( k- ]0 i. \
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
2 e/ N& e% z) Z- f9 e m+ DIn “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
; v3 s$ S! }7 T b# M. O! w$ n7 KFixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible
' s8 K0 R- J4 ?8 K' [In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it 8 G- \: t6 s& H4 r! Z- K# Q, t
“The White Phial” will now start properly if player already has a briar heart in their inventory L/ B6 K+ Z: ] V
Player can no longer get stuck in Misty Grove after completing “A Night to Remember” ! `& @1 u8 S, u( C9 _; z
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
# E* P4 g' m6 q, T- ~In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest ( L) H2 D |. _, J& ^
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly ( a( Z+ U) k, B" q: d8 v
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
5 f, [) r9 y- t8 |7 G+ m1 }Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
8 q% k0 i3 M9 B* |“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
6 ?+ V+ _% c9 i! Q* u" ]& Z- m0 P, k lFinding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
9 }- h. c4 r XIn “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis % E8 |* r+ F9 e( }
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack ! @* J( R# i% A2 b1 ~1 G
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
: k# e1 ? q2 Z$ c/ {“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
0 z: n. j) q( D$ e6 Q% EFixed rare issue where “Dampened Spirits” would not start properly
) t% p6 W7 t) V7 w0 E! SFixed issue where player would be unable to become Thane of Riften if they purchased a home first
4 d9 }+ D( c- @Fixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine”
4 D0 h8 {# V( j! |' l# O' S5 VFixed numerous issues with “Blood on the Ice” not triggering properly
+ E) {, R* [# l! B2 v! QIn “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm / Q: M, `/ u5 b, T5 i( G" Q
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress , ~) u! O* ~3 T, U
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
: B' ]# p% \ I7 S( v: rClearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting. 2 A1 Z7 f* K1 }% c
下载地址) E& h3 r) L, {; e* ~
http://115.com/file/e7wcuf01
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已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看
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