|
|
源地址_http://bbs.3dmgame.com/thread-2837931-1-1.html. j! f0 v s$ z' H8 }6 z
使用方法:
6 X- I$ }) _# P/ f: M0 u4 a6 [1、解压缩- h& T2 U, ^4 n) @8 y
2、复制升级破解补丁到游戏目录覆盖
0 N# n; Z9 Z6 C3、运行游戏1 s. n5 v3 O3 a
6 B9 j& y) R" q1 s$ V, F
By RELOADED w s8 T1 d3 a9 n
0 I3 W: K/ A l+ r% pNEW FEATURES* U3 `3 l. r8 H# V9 z
' m- w: W6 d8 s* y5 W+ XSkyrim launcher support for Steam Workshop
% d1 _8 ~ R9 U6 L* u! @/ b. x- S4 U) R5 [' x
BUG FIXES
6 U. f0 Y; s: E$ K3 L6 p. I7 E, U9 ~6 t& K
! g8 i6 Y8 u) x% d! ~General optimizations for memory and performance 8 a0 i. f8 ^, W1 @6 l5 M5 ~
Improved compiler optimization settings (PC) ) Y' S7 V. T! x# I6 n% v9 J& Z
Memory optimizations related to scripting
# S8 `) z4 i' v* {6 U" x6 h( {) F. qFixed crashes related to pathing and AI q% p: [: B( S
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
2 S+ c+ M) ^# ~" g5 u( U# ?Fixed rare crash with loading saved games
1 b( _* I) l0 j4 v5 P& EFixed issue with accented characters not displaying properly at the end of a line
8 b' ^+ B: C5 B+ q; bMaster Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
$ a# C2 i4 \/ f+ M* I+ g- U" d' sFixed issue where dragon priest masks would not render correctly
3 |4 \& g2 n I. ]( y7 dFixed issue where quests would incorrectly progress after reloading a save % a% ~. w& W2 _) g
Fixed issues with placing and removing books from bookshelves in the player’s home
; f- @4 _. B5 w' f DFixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
$ A& v6 Z4 s) XFixed issue where the player house in Windhelm would not clean up properly
0 z: Z0 w2 V4 y" T: EFixed crash related to giant attacks and absorb spells * [8 p8 W- [" U2 [- |# y
Fixed issue with ash piles not cleaning up properly 3 g8 b/ y1 _1 @0 z4 F
Fixed occasional issue where overwriting an existing save would fail
# b& P9 }4 k# c2 R; fFixed memory crash with container menu
4 v; y" ~% _* ^6 g# A4 A* p; J- ZFixed infinite loop with bookshelves
! V, ^6 R" t' l, O, {Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
( w- D; A" i3 C6 @* ^7 g p$ T iFixed issue where transforming back to human from werewolf would occasionally fail
7 |$ A# k( |1 ]6 ]7 o- IBows and daggers will display properly when placed on weapon racks
8 i; X* ?9 m% B$ Y0 c* E& ^9 {! I' C$ H. i" }/ Z3 A, |4 h
QUEST FIXES
# S- C- H3 j1 E/ H7 @4 T5 u" t
The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity” ' X. p" R' N. K% g4 z. E
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
6 A9 y6 e! z) b, K2 ZFixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest - s' U) f# ^) p- e: E: u' @
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly. 5 J2 Z- Y6 E6 y1 I6 a
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests. 4 F" ^: B( Q u6 e0 @" ]( l
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times 7 ]% F, l7 B. j
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
; z, D2 k4 O3 @4 z2 k4 b" @Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible 3 t, P& y4 k: k
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it # `$ _8 A( _# X
“The White Phial” will now start properly if player already has a briar heart in their inventory ) T$ j; P( r9 I3 L6 N" b& R H; L
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
3 I( ~. P- T7 ~1 t/ ZFixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
8 k- H- a7 j/ w. |" WIn “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest / a$ b7 q$ g7 Z8 i) q
In “Revealing the Unseen”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
% e4 h# G. n$ B5 w/ r; N' a/ D“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
! q) N- F9 f. R, X0 |Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
; `" x2 L3 g2 {! @3 K; {“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory " I, M& P2 `3 ?7 ?
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
$ L4 p" ^1 q. e) O6 OIn “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
- D3 A+ D/ P }) @; wFixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack / I. M4 @6 D4 V
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
8 |& y: Q- R* I6 T& w“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest. " n7 P" K* a) B) Z
Fixed rare issue where “Dampened Spirits” would not start properly
, ]. u# j, O2 S+ O7 C0 x3 IFixed issue where player would be unable to become Thane of Riften if they purchased a home first
% U0 Z8 V" s" d' T) x/ fFixed issue where killing guards in Cidhna Mine would block progression for “No One Escapes Cidhna Mine” ; A* E, A$ q$ W/ R' |3 ?$ _$ R
Fixed numerous issues with “Blood on the Ice” not triggering properly 3 F4 h& Z$ t/ K% k0 n1 F! a
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
8 t3 f/ R; \' NIn “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress . B% H$ ^) e: I7 v
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly . X8 [ x. p- ?0 G
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.
; G/ A) f; |( W% @+ D) V9 C! r下载地址
, |( @2 y3 y$ x9 Y: l) yhttp://115.com/file/e7wcuf01
( L# U* u- U9 P, U9 x. X# C+ N% L9 _! l5 L" u; v" z C
已经有一些小白鼠实验了,可以提高帧数,但是有些旧版本的补丁插件不可用,详细的进3大喵本帖查看 + {* w5 q/ h2 I" H
" ^' J7 [* I9 I$ }$ P) {
|
|