|
进入\我的文档\My Games\Oblivion,打开oblivion.ini,关掉背景音乐和声卡硬件加速,如下设置:; Q) `1 f" a' o' `1 \: e$ {
[Audio]$ C: k& K; k$ z/ F
bDSoundHWAcceleration=0
: }( K7 Z; T% ifMinSoundVel=10.0000. x+ r4 H/ M: u
fMetalLargeMassMin=25.0000
9 v! w9 r. T. N2 RfMetalMediumMassMin=8.0000' s: i3 H; C! [" z4 A
fStoneLargeMassMin=30.0000
% h: R) z" Q7 g% ^fStoneMediumMassMin=5.0000
# }+ y' k& \& E/ R+ e* a, k5 \' M% xfWoodLargeMassMin=15.0000
2 e! d- [% d) e% OfWoodMediumMassMin=7.0000
2 @4 T; `5 G ZfDialogAttenuationMax=35.0000
/ I. {* ^+ l t& [. e2 Q9 [% R' }fDialogAttenuationMin=7.7500
3 B5 {9 C" a: z& R3 o4 }bUseSoundDebugInfo=1
4 r, E; F, E f# ]) BfUnderwaterFrequencyDelta=0.0000
" d) m$ `* y. X5 B& T( NbUseSoftwareAudio3D=05 N, z/ C) z; ]; f
fDefaultEffectsVolume=0.8000
1 z, C0 D& n- G. vfDefaultMusicVolume=0.3000
! B; a3 g$ O# x0 _; A4 kfDefaultFootVolume=0.8000% u8 S# ]) f& b$ h8 I1 ^. _
fDefaultVoiceVolume=0.8000
, k3 h4 H+ w) ~! p9 G0 x/ k# o0 V* YfDefaultMasterVolume=1.00002 F- H |; u5 v+ I+ J
bMusicEnabled=0
% w+ M( `, C& ? U, b- z* ^bSoundEnabled=1
! x5 j; x6 B6 U p. `- ffLargeWeaponWeightMin=25.0000# A) f' U$ B* u
fMediumWeaponWeightMin=8.0000
9 ^/ c. V4 t% ]* l G9 ?fSkinLargeMassMin=30.00001 |. \# v5 Y+ W0 N: C( B' D
fSkinMediumMassMin=5.00006 O/ j, Y& K8 z* y7 g S) b# } N& y
fChainLargeMassMin=30.0000
2 b- y; W) g- x, N6 [1 P1 OfChainMediumMassMin=5.0000% t, R0 i0 ?% f/ I; N
fDBVoiceAttenuationIn2D=0.0000
* l0 u4 A" O4 P+ m8 [$ M6 ziCollisionSoundTimeDelta=50+ }# K1 K, X! d- d
fGlassLargeMassMin=25.0000
: D8 |8 z$ {6 v, lfGlassMediumMassMin=8.0000& _" N) ?1 U, q- I: E! c
fClothLargeMassMin=25.00004 j5 w6 i0 L K
fClothMediumMassMin=8.0000$ c' u) y' y4 ?/ H: X
fEarthLargeMassMin=30.0000. W2 V; \# @2 I- a0 [
fEarthMediumMassMin=5.0000
" R) }. C/ A* l9 HbUseSpeedForWeaponSwish=1
, A, g1 j+ S* d& R1 |* c. MfLargeWeaponSpeedMax=0.9500
" C. ?. J) J% p+ P H+ ?fMediumWeaponSpeedMax=1.1000+ @( G& O( n4 ?5 s, ^9 G9 `) A
fPlayerFootVolume=0.9000' L) E0 K( a3 a3 R
fDSoundRolloffFactor=4.0000
4 E1 s8 o; v0 w) W0 F3 O, [fMaxFootstepDistance=1100.0000) c. Z, }2 ^, `) T$ q' H( D
fHeadroomdB=2.0000
7 l2 J5 H+ f% s& b3 z8 m, Q2 ZiMaxImpactSoundCount=32% y9 F$ R& u6 D: {- c$ y
fMainMenuMusicVolume=0.6000
$ t6 ? j( G1 X7 o! a0 I$ K2 Y修改后自我感觉弹出几率大大减少 |
|