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本帖最后由 buhao33 于 2012-11-13 20:55 编辑
求教变形头
下面的没看明白。
enimaroah 07-17-2011, 03:23 AM
Here is a small tut for morphing heads. The names are Yuusha-related.
- xdiff creation
- export head with SB3U as MQO : el_10_00.xx, el_O_kao
- make your differences (only moving vertices!) in Metasequoia and store the result with a different name.
- create xdiff in IM : supply exported MQO first, then your work.
- save xdiff
- XA morphing
- export XA MQO with SB3U : mo00_00_00.pp, el_10_00.xx, el_10_00.xa
Select each clip with 'kao' and export : kao_me, kao_kuti, kao_mimi - In IM choose load xdiff file(s). Select the XA option first then add xdiff file.
- morph xa mqo file(s) : el_O_kao-kao_me-0.morph.mqo, el_O_kao-kao_kuti-0.morph.mqo, el_O_kao-kao_mimi-0.morph.mqo
- rename the output files to match exactly the names SB3U exported to.
- drag 'n drop the renamed files into SB3U or use open to load.
- click each file and Add / Replace with defaults.
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